Castlevania: Aria of Sorrow
2003 · Konami · Castlevania · English

Castlevania: Aria of Sorrow introduces a deep soul-collecting mechanic that allows players to absorb enemy abilities, fundamentally altering combat and exploration in the iconic castle setting.
- Console
- GBA
- Year
- 2003
- Developer
- Konami
- Series
- Castlevania
- Language
- English
Controls
Castlevania: Aria of Sorrow utilizes a standard control scheme for action-RPGs, allowing for precise movement, attacking, and the strategic use of collected souls. All actions are responsive and intuitive, making navigation and combat fluid.
- dpad
Move Soma Cruz
- a
Jump
- b
Attack (Whip/Weapon)
- l
Use Blue Soul (Support Ability)
- r
Use Red Soul (Attack Ability)
- select
Open Map
- start
Open Menu (Equipment, Souls, Stats)
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